E-Mu PX-7 Specifications Page 141

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PX-7 Owners Manual 129
Sequencer
Event Timing
Event Timing The following information is intended for advanced users. If you are just
getting started with PX-7 you can skip this section for now.
Songs and patterns both contain pre-sequence setup information that is
loaded just before a song or sequence plays. This pre-sequence information
is not reloaded when a pattern loops. Reloading this setup information
each time a pattern looped would cause data clogging and possible timing
errors in the sequence.
Events at Tick 0 are only
editable if the track is set to
“Ext”. You can only remove or
edit data from this location.
This is allowed so that you can
remove unwanted data going to
external synths.
The first two ticks (0 & 1) are reserved for pre-sequence setup informa-
tion. Tick 0 is reserved for the internal pre-sequence setup information.
Tick 1 is used to place your own pre-sequence setup information so
that it won’t loop and cause timing errors.
Events (controller data, program changes, sysex, etc.) are played before
Notes, even if they are located on the same numbered Tick. This is done
so that volume changes and other programming information will be in
place when the notes turn on.
When a track is set to “ext” (external transmit only), you will be allowed
to see the tick 0 spot for EVENTS. This allows you to remove any pre-
sequence setup data (which is stored at Tick 0) left over from when the
track may have been internal or both.
Track Priority
The PX-7sequencer handles lower numbered tracks first. Therefore, you
should put your most timing-critical data on low numbered tracks.
Normally this will not be important since the sequencer timing is so good,
but if you create very dense sequences, this information might be useful.
Notes
tick 0
tick 1
tick 2
tick 3
Events
tick 0
tick 1
tick 2
tick 3
Loop
Pre-Sequence
Setup Info
Pattern/Song Setup Info
Reserved for User Events
This chart shows how notes and other MIDI events are recorded at the beginning of a
pattern or song.
Notes are played after other MIDI events. Ticks 0 and 1 are reserved for pre-sequence
setup information which does not loop. Beginning at tick 2 of the pattern or song,
information is recorded normally (events first, then notes).
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